1. What media is used in my everyday life?
One way social media is playing a great role in our lives is the way news is delivered. The digital age has seen a drop in the amount of newspapers sold and the number of people reading these news sources. A high number of people prefer to access their profiles on social media first before visiting news sites. The reason for this is that friends and followers on social media platforms have become trusted source for news compared to traditional sources.
Social media has greatly affected the way people spend their leisure time. Gone are the days when people frequented parks or libraries during their free time. However, with the rise in social media sites such as Facebook and Twitter, more and more people are logging in everyday just to interact and share information with friends and followers. Moreover, social media has also changed the way people socialize and interact with each other. Even though a large number of people still meet each other or new people through traditional venues such as cafes, parks and so on, more people are discovering friends via social media.
2. In what ways have I used multimedia for a class assignment before?
Did you know that 96 percent of students with internet access report using social networking technologies, and that three in five (59 percent) use these tools to talk about educational topics online?
Social media has revolutionised many industries, but it’s perhaps its impact on the classroom, and the education system as a whole, that is the most striking. Whether it’s through the use of private social groups, Facebook Pages, classroom Twitter profiles or blogs, school after school has embraced social networking, with some studies showing that, used correctly, these channels can have a positive impact on grades.
3. Explain how the World Wide Web is considered multimedia.
Multimedia comes in many different formats. It can be almost anything you can hear or see.
Examples: Pictures, music, sound, videos, records, films, animations, and more.
Modern web pages often have embedded multimedia elements, and modern browsers have support for various multimedia formats.
In this tutorial you will learn about the different multimedia formats.
Examples: Pictures, music, sound, videos, records, films, animations, and more.
Modern web pages often have embedded multimedia elements, and modern browsers have support for various multimedia formats.
In this tutorial you will learn about the different multimedia formats.
4. What is the difference between time-based media and static-media? Give examples of each.
As marketing becomes more data-driven, it’s vital to use data to keep up with trends, competitor strategies, and developments in your market. To that end, 94.7% of all marketers love blog posts about marketing statistics.
Okay, that statistic was made up (though probably not far off the mark), but the social media and digital marketing facts and statistics below are real (or at least from generally reliable sources).For example, 93% of marketers use social media for business. But how do marketers and consumers view social media differently? How do top executives use social media? Small businesses? Rapidly growing companies? B2b vendors? What are the best days and times for Facebook updates? What’s the average click-through rate of a link shared on Twitter? What tactic do 92% of SEO professionals view as effective? What percentage of queries on Google each day are new to the world (i.e., won’t show up in keyword research tools)?
Find the answers to these questions and many, many more here in 101 vital social and digital marketing stats for (the rest of) 2013.
5. Insert a video (into your blog) that discusses/shows/involves multimedia you are interested in. Now answer the following questions after you insert the video. How is this multimedia? Why does this interest you?
Define the following terms by researching for answers on the World Wide Web.
6. Adobe Flash
Adobe Flash, commonly referred to simply as Flash, is a multimedia system for computers that is generally accessed through a web browser, though it is also used for standalone development and as a method of creating compelling user interfaces and menus on some cell phones. Flash is also the system that supports streaming video on sites like YouTube. Adobe is now promoting Flash through its Open Screen Project, which counts many other companies as members. Some phones make use of a system called Flash Lite, which offers a subset of the full Flash capabilities that is enough to enable most online Flash-based video content to be viewed.
Also known as: "Flash", "Macromedia Flash"
7. Programming Languages
A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs that control the behavior of a machine and/or to express algorithms.
The earliest programming languages preceded the invention of the computer, and were used to direct the behavior of machines such as Jacquard looms and player pianos.[1] Thousands of different programming languages have been created, mainly in the computer field, and still many are being created every year. Many programming languages require computation to be specified in an imperative form (i.e., as a sequence of operations to perform), while other languages utilize other forms of program specification such as the declarative form (i.e., the desired result is specified, not how to achieve it).
The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning). Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard), while other languages (such as Perl) have a dominant implementation that is treated as a reference.
8. Scripting Language (program)
A scripting language or script language is a programming language that supports scripts, programs written for a special run-time environment that can interpret (rather than compile) and automate the execution of tasks which could alternatively be executed one-by-one by a human operator. Environments that can be automated through scripting include software applications, web pages within a web browser, the shells of operating systems (OS), and embedded systems. A scripting language can be viewed as a domain-specific language for a particular environment; in the case of scripting an application, this is also known as an extension language. Scripting languages are also sometimes referred to as very high-level programming languages, as they operate at a high level of abstraction.
9. Interactivity
: designed to respond to the actions, commands, etc., of a user
: requiring people to talk with each other or do things together
10. Pixel
1.
a minute area of illumination on a display screen, one of many from which an image is composed
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